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Anglický jazyk
OpenGL++
Autor: Lambert M. Surhone
Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online. OpenGL++ was intended to be a powerful layer above the OpenGL 3D graphics system written in C++ that supported object-oriented... Viac o knihe
Na objednávku
152.38 €
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O knihe
Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online. OpenGL++ was intended to be a powerful layer above the OpenGL 3D graphics system written in C++ that supported object-oriented data structures. The project started as the result of a partnership between SGI, IBM and Intel (and later Digital Equipment Corporation as well) to provide a higher level API than the "bare metal" support of OpenGL, as well as being an implementation for Java3D. Work on OpenGL++ ended when SGI decided to partner with Microsoft instead, leading to the Fahrenheit project, which also died.
- Vydavateľstvo: OmniScriptum
- Rok vydania: 2026
- Formát: Paperback
- Rozmer: 220 x 150 mm
- Jazyk: Anglický jazyk
- ISBN: 9786133338029
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